Learn the essentials of animation and creative methods for using Maya’s animation tools. Contains over 5 hours of project-based training for aspiring animators and experienced artists seeking a refresher.
Overview of Animation Tools
- Manipulating Animation in Graph Editor, Ghosting Animation
- Exploring Various Cycle Options, Editing Keys
- Modifying Tangent Handles, Set Driven Keys
- Creating Turn Tables, Outputting Animation for Preview
- Copying and Pasting Key frames, Animation Curve Node
- Dope Sheet, Motion Paths, Seamlessly Cycling Animation
- Holding Current Keys, Insert Keys Tool
- Breaking Tangents for Weight, Optimizing Key Frame Data
- Animating with Constraints, Overview of Trax Editor
- Fine-tuning Function Curves, Baking Animation Data
- Simplifying Function Curves, Breakdown Keys
- Buffer Function Curves
Download
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