Learn the essentials of animation and creative methods for using Maya’s animation tools. Contains over 5 hours of project-based training for aspiring animators and experienced artists seeking a refresher.

Overview of Animation Tools

  • Manipulating Animation in Graph Editor, Ghosting Animation
  • Exploring Various Cycle Options, Editing Keys
  • Modifying Tangent Handles, Set Driven Keys
  • Creating Turn Tables, Outputting Animation for Preview
  • Copying and Pasting Key frames, Animation Curve Node
  • Dope Sheet, Motion Paths, Seamlessly Cycling Animation
  • Holding Current Keys, Insert Keys Tool
  • Breaking Tangents for Weight, Optimizing Key Frame Data
  • Animating with Constraints, Overview of Trax Editor
  • Fine-tuning Function Curves, Baking Animation Data
  • Simplifying Function Curves, Breakdown Keys
  • Buffer Function Curves

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