The boxing animation tutorial is intended for a intermediate level Maya user. You will learn how to keyframe more involved motions over a longer period of time in the time slider as well as start to learn how to think about how the body rotates and twists depending on what actions your character is doing. Once the animation is blocked in you will spend time using the graph editor cleaning up keys for smoother animation as well as playing with the dope sheet to offset some of the rotation in the spine and arms of your character.

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